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Mythologi Tech Showcase

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Devlog

  • Runtime Assets
    June 05, 2021 by Charly Yan Miller
    TLDR I created a system which permits the saving/loading of arbitrary meshes/materials/transform-hierarchies. It’s backed by multiple levels of cache and quality to support real-time streaming of as... Continue reading
  • Geofencing
    June 04, 2021 by Charly Yan Miller
    2
    Overview Artists must set up the bounds of an exhibition space – AKA a geographically based fence (geofence). This is a geofencing protype I made powered by mapbox (which uses open street maps) and... Continue reading
  • Positioning Prototype
    June 04, 2021 by Charly Yan Miller
    2
    Context The product is oriented towards artists who aren’t necessarily tech-literate. Because of this we try to avoid having the virtual curation of ready-mades be a technical exercise full of frust... Continue reading
  • Touch Input System
    June 02, 2021 by Charly Yan Miller
    2
    TLDR Custom gesture recognition and support for touch picking with multiple cameras. Rational One of the first systems I worked on was the Touch Input System. Before writing my own, I first took the t... Continue reading
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